The year is 2369 and the stability of Earth is at risk! You ask why....Well, the Moon is now occupied by new species: savage creatures that people on Earth started calling Zombliens. These creatures are able to live under the Moon's exosphere, the very thin Moon atmosphere and on Earth as well. They are breeding like crazy on the Moon and distributing their population between the Earth and Moon.

It is an Apocalypse. Humans started losing hope as the population of humans on Earth has severely decreased. Now only about 6178 humans exist. However, as is always the case, a hero will rise. He's a nobody actually, but he's humanity's only hope.

Developed By:

Ali K. Dashti (Programming / Godot)

Habib K. Dashti (Pixel art / Aseprite) - @habibinho99

Mohammad K. Dashti (Story / Project Management)

Sound:

https://www.fesliyanstudios.com/

https://mixkit.co/

https://www.playonloop.com/

https://kenney.nl/

https://www.freesoundeffects.com/

Download

Download
Game Moon War Z - Win.zip 34 MB
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Game - Moon War Z - MacOS.zip 37 MB
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Game - Moon War Z - Linux.zip 35 MB

Comments

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Tough Game! Will keep you up at night! My experience below: 

29:00 Moon War Z

I really liked the humor in the dialogues and lightsabers are always cool. The game is really hard and I think some more polish specially in the platform part would help a lot. I saw that you used Godot, how was your experience with the engine? We are planning on continue the development of our submission with it.

Thanks for playing our game! Glad you liked it. I agree with you. The game is a bit hard especially in the level where you have to search and collect stuff while being attacked by a horde of Zombliens. Thanks for your honest opinion and suggestion. 

As for Godot. It's a very powerful engine with an excellent learning curve. I would highly recommend investing the time and effort in Godot.

I really enjoyed playing the game

Fighting Zombliens was really tough :)

It's a challenging and Fun game to play

Keep it up!

Thanks!

More improvements coming soon. Stay tuned :)